early-access version 3137

main
pineappleEA 2022-11-20 08:13:04 +01:00
parent 54b4c3c044
commit d482a7e8b2
9 changed files with 77 additions and 2 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3136.
This is the source code for early-access 3137.
## Legal Notice

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@ -48,6 +48,7 @@ void LogSettings() {
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue());
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());

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@ -421,6 +421,7 @@ struct Values {
ResolutionScalingInfo resolution_info{};
SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
SwitchableSetting<int, true> fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"};
SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.

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@ -172,6 +172,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
}
void RendererVulkan::Report() const {
using namespace Common::Literals;
const std::string vendor_name{device.GetVendorName()};
const std::string model_name{device.GetModelName()};
const std::string driver_version = GetDriverVersion(device);
@ -181,9 +182,12 @@ void RendererVulkan::Report() const {
const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
const auto available_vram = static_cast<f64>(device.GetDeviceLocalMemory()) / f64{1_GiB};
LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
LOG_INFO(Render_Vulkan, "Device: {}", model_name);
LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
LOG_INFO(Render_Vulkan, "Available VRAM: {:.2f} GiB", available_vram);
static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
telemetry_session.AddField(field, "GPU_Vendor", vendor_name);

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@ -5,6 +5,7 @@
#include "common/bit_cast.h"
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/settings.h"
#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h"
#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h"
@ -227,7 +228,10 @@ VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView imag
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline);
FsrRcasCon(push_constants.data(), 0.25f);
const float sharpening =
static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
FsrRcasCon(push_constants.data(), sharpening);
cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
{

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@ -672,6 +672,7 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.aspect_ratio);
ReadGlobalSetting(Settings::values.resolution_setup);
ReadGlobalSetting(Settings::values.scaling_filter);
ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
ReadGlobalSetting(Settings::values.anti_aliasing);
ReadGlobalSetting(Settings::values.max_anisotropy);
ReadGlobalSetting(Settings::values.use_speed_limit);
@ -1282,6 +1283,10 @@ void Config::SaveRendererValues() {
static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
Settings::values.scaling_filter.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
Settings::values.fsr_sharpening_slider.UsingGlobal());
WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),

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@ -110,6 +110,7 @@ void ConfigureGraphics::SetConfiguration() {
static_cast<int>(Settings::values.resolution_setup.GetValue()));
ui->scaling_filter_combobox->setCurrentIndex(
static_cast<int>(Settings::values.scaling_filter.GetValue()));
ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
ui->anti_aliasing_combobox->setCurrentIndex(
static_cast<int>(Settings::values.anti_aliasing.GetValue()));
} else {
@ -210,6 +211,7 @@ void ConfigureGraphics::ApplyConfiguration() {
if (Settings::values.anti_aliasing.UsingGlobal()) {
Settings::values.anti_aliasing.SetValue(anti_aliasing);
}
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
} else {
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.resolution_setup.SetGlobal(true);
@ -380,6 +382,7 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
ui->use_asynchronous_gpu_emulation->setEnabled(
Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());

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@ -481,6 +481,62 @@
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="fsr_sharpening_layout" native="true">
<property name="enabled">
<bool>true</bool>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="spacing">
<number>6</number>
</property>
<property name="sizeConstraint">
<enum>QLayout::SetDefaultConstraint</enum>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item alignment="Qt::AlignLeft">
<widget class="QLabel" name="fsr_sharpening_label">
<property name="text">
<string>FSR Sharpening:</string>
</property>
</widget>
</item>
<item>
<widget class="QSlider" name="fsr_sharpening_slider">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maximum">
<number>200</number>
</property>
<property name="sliderPosition">
<number>25</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="invertedAppearance">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QWidget" name="bg_layout" native="true">
<property name="sizePolicy">

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@ -299,6 +299,7 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.resolution_setup);
ReadSetting("Renderer", Settings::values.scaling_filter);
ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
ReadSetting("Renderer", Settings::values.anti_aliasing);
ReadSetting("Renderer", Settings::values.fullscreen_mode);
ReadSetting("Renderer", Settings::values.aspect_ratio);