early-access version 3137
This commit is contained in:
parent
54b4c3c044
commit
d482a7e8b2
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3136.
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This is the source code for early-access 3137.
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## Legal Notice
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## Legal Notice
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@ -48,6 +48,7 @@ void LogSettings() {
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log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
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log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
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log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
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log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
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log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
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log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
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log_setting("Renderer_FSRSlider", values.fsr_sharpening_slider.GetValue());
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log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
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log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
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log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
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log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
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log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
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log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
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@ -421,6 +421,7 @@ struct Values {
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ResolutionScalingInfo resolution_info{};
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ResolutionScalingInfo resolution_info{};
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SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
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SwitchableSetting<ResolutionSetup> resolution_setup{ResolutionSetup::Res1X, "resolution_setup"};
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SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
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SwitchableSetting<ScalingFilter> scaling_filter{ScalingFilter::Bilinear, "scaling_filter"};
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SwitchableSetting<int, true> fsr_sharpening_slider{25, 0, 200, "fsr_sharpening_slider"};
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SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
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SwitchableSetting<AntiAliasing> anti_aliasing{AntiAliasing::None, "anti_aliasing"};
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// Default to exclusive fullscreen on these platforms for now.
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// Default to exclusive fullscreen on these platforms for now.
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@ -172,6 +172,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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}
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}
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void RendererVulkan::Report() const {
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void RendererVulkan::Report() const {
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using namespace Common::Literals;
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const std::string vendor_name{device.GetVendorName()};
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const std::string vendor_name{device.GetVendorName()};
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const std::string model_name{device.GetModelName()};
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const std::string model_name{device.GetModelName()};
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const std::string driver_version = GetDriverVersion(device);
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const std::string driver_version = GetDriverVersion(device);
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@ -181,9 +182,12 @@ void RendererVulkan::Report() const {
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const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
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const std::string extensions = BuildCommaSeparatedExtensions(device.GetAvailableExtensions());
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const auto available_vram = static_cast<f64>(device.GetDeviceLocalMemory()) / f64{1_GiB};
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LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
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LOG_INFO(Render_Vulkan, "Driver: {}", driver_name);
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LOG_INFO(Render_Vulkan, "Device: {}", model_name);
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LOG_INFO(Render_Vulkan, "Device: {}", model_name);
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LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
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LOG_INFO(Render_Vulkan, "Vulkan: {}", api_version);
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LOG_INFO(Render_Vulkan, "Available VRAM: {:.2f} GiB", available_vram);
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static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
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static constexpr auto field = Common::Telemetry::FieldType::UserSystem;
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telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
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telemetry_session.AddField(field, "GPU_Vendor", vendor_name);
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@ -5,6 +5,7 @@
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#include "common/bit_cast.h"
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#include "common/bit_cast.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/div_ceil.h"
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#include "common/div_ceil.h"
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#include "common/settings.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp16_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h"
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#include "video_core/host_shaders/vulkan_fidelityfx_fsr_easu_fp32_comp_spv.h"
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@ -227,7 +228,10 @@ VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImageView imag
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_COMPUTE, *rcas_pipeline);
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FsrRcasCon(push_constants.data(), 0.25f);
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const float sharpening =
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static_cast<float>(Settings::values.fsr_sharpening_slider.GetValue()) / 100.0f;
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FsrRcasCon(push_constants.data(), sharpening);
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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cmdbuf.PushConstants(*pipeline_layout, VK_SHADER_STAGE_COMPUTE_BIT, push_constants);
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{
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{
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@ -672,6 +672,7 @@ void Config::ReadRendererValues() {
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ReadGlobalSetting(Settings::values.aspect_ratio);
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ReadGlobalSetting(Settings::values.aspect_ratio);
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ReadGlobalSetting(Settings::values.resolution_setup);
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ReadGlobalSetting(Settings::values.resolution_setup);
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ReadGlobalSetting(Settings::values.scaling_filter);
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ReadGlobalSetting(Settings::values.scaling_filter);
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ReadGlobalSetting(Settings::values.fsr_sharpening_slider);
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ReadGlobalSetting(Settings::values.anti_aliasing);
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ReadGlobalSetting(Settings::values.anti_aliasing);
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ReadGlobalSetting(Settings::values.max_anisotropy);
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ReadGlobalSetting(Settings::values.max_anisotropy);
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ReadGlobalSetting(Settings::values.use_speed_limit);
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ReadGlobalSetting(Settings::values.use_speed_limit);
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@ -1282,6 +1283,10 @@ void Config::SaveRendererValues() {
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static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
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static_cast<u32>(Settings::values.scaling_filter.GetValue(global)),
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static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
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static_cast<u32>(Settings::values.scaling_filter.GetDefault()),
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Settings::values.scaling_filter.UsingGlobal());
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Settings::values.scaling_filter.UsingGlobal());
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WriteSetting(QString::fromStdString(Settings::values.fsr_sharpening_slider.GetLabel()),
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static_cast<u32>(Settings::values.fsr_sharpening_slider.GetValue(global)),
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static_cast<u32>(Settings::values.fsr_sharpening_slider.GetDefault()),
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Settings::values.fsr_sharpening_slider.UsingGlobal());
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WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
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WriteSetting(QString::fromStdString(Settings::values.anti_aliasing.GetLabel()),
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static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
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static_cast<u32>(Settings::values.anti_aliasing.GetValue(global)),
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static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
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static_cast<u32>(Settings::values.anti_aliasing.GetDefault()),
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@ -110,6 +110,7 @@ void ConfigureGraphics::SetConfiguration() {
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static_cast<int>(Settings::values.resolution_setup.GetValue()));
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static_cast<int>(Settings::values.resolution_setup.GetValue()));
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ui->scaling_filter_combobox->setCurrentIndex(
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ui->scaling_filter_combobox->setCurrentIndex(
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static_cast<int>(Settings::values.scaling_filter.GetValue()));
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static_cast<int>(Settings::values.scaling_filter.GetValue()));
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ui->fsr_sharpening_slider->setValue(Settings::values.fsr_sharpening_slider.GetValue());
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ui->anti_aliasing_combobox->setCurrentIndex(
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ui->anti_aliasing_combobox->setCurrentIndex(
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static_cast<int>(Settings::values.anti_aliasing.GetValue()));
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static_cast<int>(Settings::values.anti_aliasing.GetValue()));
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} else {
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} else {
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@ -210,6 +211,7 @@ void ConfigureGraphics::ApplyConfiguration() {
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if (Settings::values.anti_aliasing.UsingGlobal()) {
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if (Settings::values.anti_aliasing.UsingGlobal()) {
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Settings::values.anti_aliasing.SetValue(anti_aliasing);
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Settings::values.anti_aliasing.SetValue(anti_aliasing);
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}
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}
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Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
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} else {
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} else {
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if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
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Settings::values.resolution_setup.SetGlobal(true);
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Settings::values.resolution_setup.SetGlobal(true);
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@ -380,6 +382,7 @@ void ConfigureGraphics::SetupPerGameUI() {
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ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
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ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal());
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ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
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ui->resolution_combobox->setEnabled(Settings::values.resolution_setup.UsingGlobal());
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ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
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ui->scaling_filter_combobox->setEnabled(Settings::values.scaling_filter.UsingGlobal());
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ui->fsr_sharpening_slider->setEnabled(Settings::values.fsr_sharpening_slider.UsingGlobal());
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ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
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ui->anti_aliasing_combobox->setEnabled(Settings::values.anti_aliasing.UsingGlobal());
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ui->use_asynchronous_gpu_emulation->setEnabled(
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ui->use_asynchronous_gpu_emulation->setEnabled(
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Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
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Settings::values.use_asynchronous_gpu_emulation.UsingGlobal());
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@ -481,6 +481,62 @@
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</layout>
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</layout>
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</widget>
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</widget>
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</item>
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</item>
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<item>
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<widget class="QWidget" name="fsr_sharpening_layout" native="true">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout">
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<property name="spacing">
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<number>6</number>
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</property>
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<property name="sizeConstraint">
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<enum>QLayout::SetDefaultConstraint</enum>
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</property>
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item alignment="Qt::AlignLeft">
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<widget class="QLabel" name="fsr_sharpening_label">
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<property name="text">
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<string>FSR Sharpening:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QSlider" name="fsr_sharpening_slider">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="maximum">
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<number>200</number>
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</property>
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<property name="sliderPosition">
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<number>25</number>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="invertedAppearance">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<item>
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<widget class="QWidget" name="bg_layout" native="true">
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<widget class="QWidget" name="bg_layout" native="true">
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<property name="sizePolicy">
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<property name="sizePolicy">
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@ -299,6 +299,7 @@ void Config::ReadValues() {
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ReadSetting("Renderer", Settings::values.resolution_setup);
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ReadSetting("Renderer", Settings::values.resolution_setup);
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ReadSetting("Renderer", Settings::values.scaling_filter);
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ReadSetting("Renderer", Settings::values.scaling_filter);
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ReadSetting("Renderer", Settings::values.fsr_sharpening_slider);
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ReadSetting("Renderer", Settings::values.anti_aliasing);
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ReadSetting("Renderer", Settings::values.anti_aliasing);
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ReadSetting("Renderer", Settings::values.fullscreen_mode);
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ReadSetting("Renderer", Settings::values.fullscreen_mode);
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ReadSetting("Renderer", Settings::values.aspect_ratio);
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ReadSetting("Renderer", Settings::values.aspect_ratio);
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