early-access version 2051
This commit is contained in:
parent
6e6f8c29a2
commit
f8da99d212
@ -1,7 +1,7 @@
|
|||||||
yuzu emulator early access
|
yuzu emulator early access
|
||||||
=============
|
=============
|
||||||
|
|
||||||
This is the source code for early-access 2049.
|
This is the source code for early-access 2051.
|
||||||
|
|
||||||
## Legal Notice
|
## Legal Notice
|
||||||
|
|
||||||
|
@ -97,14 +97,19 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
|
|||||||
|
|
||||||
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
||||||
std::string path(Common::FS::SanitizePath(path_));
|
std::string path(Common::FS::SanitizePath(path_));
|
||||||
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
|
const auto components = Common::FS::SplitPathComponents(path);
|
||||||
if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
|
std::string relative_path;
|
||||||
dir = backing;
|
for (const auto& component : components) {
|
||||||
}
|
// Skip empty path components
|
||||||
auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
|
if (component.empty()) {
|
||||||
if (new_dir == nullptr) {
|
continue;
|
||||||
// TODO(DarkLordZach): Find a better error code for this
|
}
|
||||||
return ResultUnknown;
|
relative_path = Common::FS::SanitizePath(relative_path + '/' + component);
|
||||||
|
auto new_dir = backing->CreateSubdirectory(relative_path);
|
||||||
|
if (new_dir == nullptr) {
|
||||||
|
// TODO(DarkLordZach): Find a better error code for this
|
||||||
|
return ResultUnknown;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return ResultSuccess;
|
return ResultSuccess;
|
||||||
}
|
}
|
||||||
|
@ -3240,12 +3240,11 @@ std::optional<u64> GMainWindow::SelectRomFSDumpTarget(const FileSys::ContentProv
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool GMainWindow::ConfirmClose() {
|
bool GMainWindow::ConfirmClose() {
|
||||||
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing)
|
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
QMessageBox::StandardButton answer =
|
const auto text = tr("Are you sure you want to close yuzu?");
|
||||||
QMessageBox::question(this, tr("yuzu"), tr("Are you sure you want to close yuzu?"),
|
const auto answer = QMessageBox::question(this, tr("yuzu"), text);
|
||||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
|
||||||
return answer != QMessageBox::No;
|
return answer != QMessageBox::No;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -3327,14 +3326,13 @@ bool GMainWindow::ConfirmChangeGame() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool GMainWindow::ConfirmForceLockedExit() {
|
bool GMainWindow::ConfirmForceLockedExit() {
|
||||||
if (emu_thread == nullptr)
|
if (emu_thread == nullptr || !UISettings::values.confirm_before_closing) {
|
||||||
return true;
|
return true;
|
||||||
|
}
|
||||||
|
const auto text = tr("The currently running application has requested yuzu to not exit.\n\n"
|
||||||
|
"Would you like to bypass this and exit anyway?");
|
||||||
|
|
||||||
const auto answer =
|
const auto answer = QMessageBox::question(this, tr("yuzu"), text);
|
||||||
QMessageBox::question(this, tr("yuzu"),
|
|
||||||
tr("The currently running application has requested yuzu to not "
|
|
||||||
"exit.\n\nWould you like to bypass this and exit anyway?"),
|
|
||||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
|
||||||
return answer != QMessageBox::No;
|
return answer != QMessageBox::No;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user