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// i2_bot – Instinct PokememBro Bot
// Copyright (c) 2017 Vladimir "fat0troll" Hodakov
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package users
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import (
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"github.com/go-telegram-bot-api/telegram-bot-api"
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"git.wtfteam.pro/fat0troll/i2_bot/lib/dbmapping"
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"regexp"
"strconv"
"strings"
"time"
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)
// Internal functions
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func ( u * Users ) fillProfilePokememe ( profileID int , meme string , attack string , rarity string ) {
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spkRaw := dbmapping . Pokememe { }
err := c . Db . Get ( & spkRaw , c . Db . Rebind ( "SELECT * FROM pokememes WHERE name='" + meme + "';" ) )
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if err != nil {
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c . Log . Error ( err . Error ( ) )
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} else {
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attackInt := c . Statistics . GetPoints ( attack )
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ppk := dbmapping . ProfilePokememe { }
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ppk . ProfileID = profileID
ppk . PokememeID = spkRaw . ID
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ppk . PokememeAttack = attackInt
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ppk . PokememeRarity = rarity
ppk . CreatedAt = time . Now ( ) . UTC ( )
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_ , err2 := c . Db . NamedExec ( "INSERT INTO `profiles_pokememes` VALUES(NULL, :profile_id, :pokememe_id, :pokememe_attack, :pokememe_rarity, :created_at)" , & ppk )
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if err2 != nil {
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c . Log . Error ( err2 . Error ( ) )
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}
}
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}
// External functions
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// ParseProfile parses user profile, forwarded from PokememBroBot, to database
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func ( u * Users ) ParseProfile ( update * tgbotapi . Update , playerRaw * dbmapping . Player ) string {
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text := update . Message . Text
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c . Log . Info ( text )
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profileStringsArray := strings . Split ( text , "\n" )
profileRunesArray := make ( [ ] [ ] rune , 0 )
for i := range profileStringsArray {
profileRunesArray = append ( profileRunesArray , [ ] rune ( profileStringsArray [ i ] ) )
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}
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league := dbmapping . League { }
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telegramNickname := update . Message . From . UserName
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nickname := ""
level := ""
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levelInt := 0
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exp := ""
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expInt := 0
eggexp := ""
eggexpInt := 0
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pokeballs := ""
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pokeballsInt := 0
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wealth := ""
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wealthInt := 0
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pokememesWealth := ""
pokememesWealthInt := 0
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crystalls := ""
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crystallsInt := 0
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weapon := ""
pokememes := make ( map [ string ] string )
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powerInt := 1
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// Filling information
// We don't know how many strings we got, so we iterating each other
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for i := range profileRunesArray {
currentString := string ( profileRunesArray [ i ] )
currentRunes := profileRunesArray [ i ]
if strings . HasPrefix ( currentString , "🈸" ) || strings . HasPrefix ( currentString , "🈳 " ) || strings . HasPrefix ( currentString , "🈵" ) {
err1 := c . Db . Get ( & league , c . Db . Rebind ( "SELECT * FROM leagues WHERE symbol='" + string ( currentRunes [ 0 ] ) + "'" ) )
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if err1 != nil {
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c . Log . Error ( err1 . Error ( ) )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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for j := range currentRunes {
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if j > 1 {
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nickname += string ( currentRunes [ j ] )
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}
}
}
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if strings . HasPrefix ( currentString , "id: " ) {
realUserID := strings . TrimPrefix ( currentString , "id: " )
c . Log . Debug ( "Profile user ID: " + realUserID )
realUID , _ := strconv . Atoi ( realUserID )
if realUID != playerRaw . TelegramID {
return "fail"
}
}
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if strings . HasPrefix ( currentString , "👤Уровень:" ) {
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levelRx := regexp . MustCompile ( "\\d+" )
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levelArray := levelRx . FindAllString ( currentString , - 1 )
if len ( levelArray ) < 1 {
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c . Log . Error ( "Level string broken" )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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level = levelArray [ 0 ]
levelInt , _ = strconv . Atoi ( level )
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}
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if strings . HasPrefix ( currentString , "🎓Опыт" ) {
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expRx := regexp . MustCompile ( "\\d+" )
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expArray := expRx . FindAllString ( currentString , - 1 )
if len ( expArray ) < 4 {
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c . Log . Error ( "Exp string broken" )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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exp = expArray [ 0 ]
expInt , _ = strconv . Atoi ( exp )
eggexp = expArray [ 2 ]
eggexpInt , _ = strconv . Atoi ( eggexp )
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}
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if strings . HasPrefix ( currentString , "⭕Покеболы" ) {
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pkbRx := regexp . MustCompile ( "\\d+" )
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pkbArray := pkbRx . FindAllString ( currentString , - 1 )
if len ( pkbArray ) < 2 {
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c . Log . Error ( "Pokeballs string broken" )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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pokeballs = pkbArray [ 1 ]
pokeballsInt , _ = strconv . Atoi ( pokeballs )
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}
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if strings . HasPrefix ( currentString , "💲" ) {
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wealthRx := regexp . MustCompile ( "(\\d|\\.|K|M)+" )
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wealthArray := wealthRx . FindAllString ( currentString , - 1 )
if len ( wealthArray ) < 2 {
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c . Log . Error ( "Wealth string broken" )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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wealth = wealthArray [ 0 ]
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wealthInt = c . Statistics . GetPoints ( wealth )
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crystalls = wealthArray [ 1 ]
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crystallsInt = c . Statistics . GetPoints ( crystalls )
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}
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if strings . HasPrefix ( currentString , "🔫" ) {
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// We need NEXT string!
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weaponType := strings . Replace ( currentString , "🔫 " , "" , 1 )
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wnRx := regexp . MustCompile ( "(.+)(ита|ёры)" )
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weapon = wnRx . FindString ( weaponType )
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}
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if strings . HasPrefix ( currentString , "🐱Покемемы: " ) {
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pkmnumRx := regexp . MustCompile ( ` (\d|\.|K|M)+ ` )
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pkNumArray := pkmnumRx . FindAllString ( currentString , - 1 )
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if len ( pkNumArray ) < 3 {
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c . Log . Error ( "Pokememes count broken" )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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pokememesCount , _ := strconv . Atoi ( pkNumArray [ 0 ] )
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pokememesWealth = pkNumArray [ 2 ]
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pokememesWealthInt = c . Statistics . GetPoints ( pokememesWealth )
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if pokememesCount > 0 {
for pi := 0 ; pi < pokememesCount ; pi ++ {
pokememeString := string ( profileRunesArray [ i + 1 + pi ] )
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attackRx := regexp . MustCompile ( "(\\d|\\.|K|M)+" )
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pkPointsArray := attackRx . FindAllString ( pokememeString , - 1 )
pkAttack := pkPointsArray [ 1 ]
pkName := strings . Split ( pokememeString , "+" ) [ 0 ]
pkName = strings . Replace ( pkName , " ⭐" , "" , 1 )
pkName = strings . TrimSuffix ( pkName , " " )
pkName = strings . Split ( pkName , "⃣ " ) [ 1 ]
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pokememes [ strconv . Itoa ( pi ) + "_" + pkName ] = pkAttack
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powerInt += c . Statistics . GetPoints ( pkAttack )
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}
}
}
}
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c . Log . Debug ( "Telegram nickname: " + telegramNickname )
c . Log . Debug ( "Nickname: " + nickname )
c . Log . Debug ( "League: " + league . Name )
c . Log . Debug ( "Level: " + level )
c . Log . Debugln ( levelInt )
c . Log . Debug ( "Exp: " + exp )
c . Log . Debugln ( expInt )
c . Log . Debug ( "Egg exp: " + eggexp )
c . Log . Debugln ( eggexpInt )
c . Log . Debug ( "Pokeballs: " + pokeballs )
c . Log . Debugln ( pokeballsInt )
c . Log . Debug ( "Wealth: " + wealth )
c . Log . Debugln ( wealthInt )
c . Log . Debug ( "Crystalls: " + crystalls )
c . Log . Debugln ( crystallsInt )
c . Log . Debug ( "Weapon: " + weapon )
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if len ( pokememes ) > 0 {
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c . Log . Debug ( "Hand cost: " + pokememesWealth )
c . Log . Debugln ( pokememesWealthInt )
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for meme , attack := range pokememes {
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c . Log . Debug ( meme + ": " + attack )
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}
} else {
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c . Log . Debug ( "Hand is empty." )
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}
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// Information is gathered, let's create profile in database!
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weaponRaw := dbmapping . Weapon { }
err2 := c . Db . Get ( & weaponRaw , c . Db . Rebind ( "SELECT * FROM weapons WHERE name='" + weapon + "'" ) )
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if err2 != nil {
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c . Log . Error ( err2 . Error ( ) )
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}
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if playerRaw . LeagueID == 0 {
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// Updating player with league
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playerRaw . LeagueID = league . ID
if playerRaw . Status == "nobody" {
playerRaw . Status = "common"
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}
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_ , err4 := c . Db . NamedExec ( "UPDATE `players` SET league_id=:league_id, status=:status WHERE id=:id" , & playerRaw )
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if err4 != nil {
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c . Log . Error ( err4 . Error ( ) )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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} else if playerRaw . LeagueID != league . ID {
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// Duplicate profile: user changed league, beware!
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playerRaw . LeagueID = league . ID
playerRaw . Status = "league_changed"
playerRaw . CreatedAt = time . Now ( ) . UTC ( )
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_ , err5 := c . Db . NamedExec ( "INSERT INTO players VALUES(NULL, :telegram_id, :league_id, :status, :created_at, :updated_at)" , & playerRaw )
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if err5 != nil {
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c . Log . Error ( err5 . Error ( ) )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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err6 := c . Db . Get ( & playerRaw , c . Db . Rebind ( "SELECT * FROM players WHERE telegram_id='" + strconv . Itoa ( playerRaw . TelegramID ) + "' AND league_id='" + strconv . Itoa ( league . ID ) + "';" ) )
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if err6 != nil {
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c . Log . Error ( err6 . Error ( ) )
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u . profileAddFailureMessage ( update )
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return "fail"
}
}
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profileRaw := dbmapping . Profile { }
profileRaw . PlayerID = playerRaw . ID
profileRaw . Nickname = nickname
profileRaw . TelegramNickname = telegramNickname
profileRaw . LevelID = levelInt
profileRaw . Pokeballs = pokeballsInt
profileRaw . Wealth = wealthInt
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profileRaw . PokememesWealth = pokememesWealthInt
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profileRaw . Exp = expInt
profileRaw . EggExp = eggexpInt
profileRaw . Power = powerInt
profileRaw . WeaponID = weaponRaw . ID
profileRaw . Crystalls = crystallsInt
profileRaw . CreatedAt = time . Now ( ) . UTC ( )
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_ , err3 := c . Db . NamedExec ( "INSERT INTO `profiles` VALUES(NULL, :player_id, :nickname, :telegram_nickname, :level_id, :pokeballs, :wealth, :pokememes_wealth, :exp, :egg_exp, :power, :weapon_id, :crystalls, :created_at)" , & profileRaw )
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if err3 != nil {
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c . Log . Error ( err3 . Error ( ) )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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err8 := c . Db . Get ( & profileRaw , c . Db . Rebind ( "SELECT * FROM profiles WHERE player_id=? AND created_at=?" ) , profileRaw . PlayerID , profileRaw . CreatedAt )
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if err8 != nil {
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c . Log . Error ( err8 . Error ( ) )
c . Log . Error ( "Profile isn't added!" )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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playerRaw . UpdatedAt = time . Now ( ) . UTC ( )
_ , err7 := c . Db . NamedExec ( "UPDATE `players` SET updated_at=:updated_at WHERE id=:id" , & playerRaw )
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if err7 != nil {
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c . Log . Error ( err7 . Error ( ) )
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u . profileAddFailureMessage ( update )
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return "fail"
}
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for nMeme , attack := range pokememes {
memeAry := strings . Split ( nMeme , "_" )
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meme := memeAry [ 1 ]
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rarity := "common"
if strings . HasPrefix ( meme , "🔸" ) {
rarity = "rare"
meme = strings . Replace ( meme , "🔸" , "" , 1 )
}
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if strings . HasPrefix ( meme , "🔶" ) {
rarity = "super rare"
meme = strings . Replace ( meme , "🔶" , "" , 1 )
}
if strings . HasPrefix ( meme , "🔹" ) {
rarity = "liber"
meme = strings . Replace ( meme , "🔹" , "" , 1 )
}
if strings . HasPrefix ( meme , "🔷" ) {
rarity = "super liber"
meme = strings . Replace ( meme , "🔷" , "" , 1 )
}
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if strings . HasPrefix ( meme , "❄️" ) {
rarity = "new year"
meme = strings . Replace ( meme , "❄️" , "" , 1 )
}
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u . fillProfilePokememe ( profileRaw . ID , meme , attack , rarity )
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}
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u . profileAddSuccessMessage ( update , league . ID , profileRaw . LevelID )
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return "ok"
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}